Showing posts with label dragon. Show all posts
Showing posts with label dragon. Show all posts

Saturday, February 3, 2018

The Inquisitor's Seduction: Romancing The Iron Bull, Part 1

Bull's romance is something completely different from almost any other
RPG romance you'll encounter. In a great (if slightly surprising) way.

THE IRON BULL:
Qunari love our friends like anyone does, but we don't have sex with them.


Spoilers for all of Dragon Age: Inquisition, as always!


You never exactly think an RPG game is going to challenge your beliefs, assumptions, or your perceptions of real-world relationships... but then there's Bioware. And Dragon Age. And the somewhat controversial, yet terrifically drawn romance, for instance, between The Iron Bull and the Inquisitor in Dragon Age: Inquisition.

First, a little backstory: Bull's romance was the first one I ever played in DAI, And it certainly offers complexity, maturity and candid sexuality in spades.
I still remember when Bull showed up in his first scene at the Storm Coast. It's still very clear for me, because I looked at him and felt a few conflicting things immediately: Disappointed regret, alongside paradoxical interest. Regret, because I instantly wrote him off as a romance. I'm not into super-muscular guys as a general rule in real life.

And yet I also felt a little fascination too. Because, while Bull was massive and musclebound and slightly loud and disconcerting, he was also so interesting visually, and wonderfully unpretty! He had these strange horns. He was scarred everywhere (seriously: everywhere) and slightly scary, with an eyepatch over a missing eye. His body managed to be powerful but the muscles actually weren't traditionally beautiful, more utilitarian. His face was all angles and edges, like his humor. He just wasn't handsome, and in fact he bordered for me (at the time) on being downright homely.


When it comes to his romance, Bull's entire persona is about drawing
you in. He doesn't pursue you... he gets you to pursue him
.

Reevaluating Bull
Then my Inky talked to him, and I was tempted again. He had a rich, deep and beautiful voice (thanks to the always talented Freddie Prinze, Jr., who was a total chameleon in this role), and whether I found Bull attractive physically or not, when he spoke I melted a little. And he was smart and seriously funny. And better yet, he also seemed to be charmingly transparent, and (awesomely) like the Worst Spy Ever. All pluses in my book.

(I KNOW, right? I was so, so young.)

Although, in my own defense, not finding Bull handsome was, weirdly a plus for me. I liked it. So I paused and thought about my adorable princessy blonde Inquisitor and went, "Wait, wait, I've got to romance this guy... It's like Beauty and the Beast! He even has horns!" (I write a lot of fantasy novels and stories with fairytale elements, so that was catnip to me... I'm weak that way.)

Besides, I was kind of intrigued. I'd played lots of RPGs and romanced plenty of obviously beautiful people in Bioware games: Alistair, Zevran, Thane, Liara, etc. Maybe it would be fun to romance this big hulk of a guy who wasn't obviously gorgeous. And besides, he was so smart, funny and interesting! Most of all, he seemed like he'd be fun. I was playing a big huge adventure game, and a romance with a little fun sounded just perfect to me.

So within a few hours of gameplay and conversation, I reconsidered my immediate decision not to romance Bull, and flipped back just as fast to "Huh. Wait. I totally need to do this."

With this thought, I dismissed my earlier flirtations with Solas (who'd been an unexpected and genuine temptation because of his smarts and smoothness) as well as with Cullen (who's luckily gorgeous because his flirts made my own real-life disasters look positively elegant and Clooney-esque in comparison), and off I went.

I'd decided.

I was going to win the heart of The Iron Bull.


Since my very first Inky was an ice princess outside and a jokester inside,
I adored her pairing with Bull. And visually, it was the perfect fairytale
.
Second Impressions

When I began to romance Bull in DAI, however, one thing that I discovered fairly quickly is that I got taken, my friends. Because once you get talking to Bull, he's not at all the simple, slightly silly, open-book guy you thought you were recruiting. He's quiet, genial but cool, he's adept at keeping people at arms' length, and he's a heck of a lot smarter than he first appears.

And while I may have found Bull ugly in my first few meetings with him, I soon realized that I was in a decided minority on that front. Bull offered his own charms (and knew it), and thousands across Thedas were already desperately dialing him up, going, "How YOU doin'?"

In other words, my initial dismissal of Bull's hotness was, frankly, pretty hilarious.

More Than Meets the Eye

The best part of this dawning awareness was that it quickly and completely dismantled my initial take on his romance, which had been (somewhat naively) that Bull would be easy to catch, and that he'd be a rather kooky, funny romantic object who'd be, well, happy to have the attention.

Writing this today, I find the idea that I ever found Bull to be even remotely simple as a character to be pretty laughable. However, it was definitely entertaining to start to realize just how wrong I was, as Bull talked to my Inquisitor and carefully pieced out those tantalizing little bits of information about himself and life under the Qun.

All too quickly, meanwhile, I began to really like the guy. I began to recognize the other aspects to Bull that were so irresistible to others—and believably so. He wasn't just sharp and crudely funny, he was also capable of considerable subtlety and charm. He revealed himself to be downright brilliant when it came to reading people, and he was also possessed of an incredible amount of charisma and self-confidence. Maybe he wasn't conventionally beautiful to me, but I began to find myself looking for his reactions in all our scenes and cutscenes. A few overheard conversations around the Inquisition further communicated that Bull was fabulous in bed, had zero hangups about sex, and was both respectful, discreet and accomplished in that arena.

Hearing the discussions about these dates, this was where my Inquisitor began to evince actual jealousy and soon went from casual interest to basically throwing herself at Bull on a constant basis. I had her take every available chance to talk to Bull, she took him along on missions, and she flirted incessantly with him. I had her do all of this with a yawn, secure in my assumption that eventually he'd respond with a knowing wink or a rascally kiss and off they'd go.

And then I began to realize the horrifying truth: that Bull might flirt with the world (and sleep with a decent contingent as desired), but he was utterly uninterested in my Inquisitor's attempts at flirtation.

Panic ensued.

The Iron Bull Slightly Freaking Approves

As I mentioned here, when you flirt with most characters in Dragon Age: Inquisition, they respond in a variety of ways, and they're almost always interesting, funny and charming. Cullen, Cassandra, and Josie are adorably flustered by the attention (as is Blackwall, albeit more broodingly and beardily), while Solas and Dorian are much smoother and cooler (as, somewhat surprisingly, is Sera). Cole, Viv, and Varric are all unromanceable (especially tragic in Varric's case, given his wit, handsomeness, and that always-fantastic chest hair).


Bull is the only character in the game who doesn't respond when we flirt
with him. I mean, at all. We get a "slightly approves" and that's it.

But the point is, everybody else responds. Everyone. They react visibly to flirtation and attention. Solas parries your flirtations smoothly with a surprising amount of sophistication and sly sexiness, even as you can tell he's totally falling for your Inquisitorial cuteness (if you're elven). Sera is amused but interested (if you're female). Dorian is charmed, yet cautious (if you're male). Cullen looks mortified yet even mysteriously more ridiculously handsome as he tries to disappear into his own armor. Cass makes noises, growls, draws her gorgeous eyebrows and looks suspicious, but eventually she's hilariously flustered at almost Cullen-levels of adorable awkwardness.

Not Bull. He doesn't say a word. Not once. No change in expression beyond, occasionally, the slight smile that goes along with the notification that "The Iron Bull slightly approves."

Slightly approves. And I was using all my best flirts.

The angels wept.

In all seriousness, for me, The Iron Bull's crushing lack of response to our flirtations may be maddening, but's also absolutely true to character. And for me it's one of the smartest, funniest and most perceptive aspects of his romance, for a number of reasons.

This is because Bull's situation is more complex than it appears. He might be the freewheeling pansexual dynamo yearned after across Orlais, Haven and Skyhold, but he's also a man on a mission.

His loyalties, in other words, are complicated, to say the least.

Sex, the Qun, and The Iron Bull

As far as his baseline goes, Bull is certainly uninhibited, famously skilled and casual about sex. He has zero hangups or shame associated with consenting sexual behavior between adults of any gender or race, as, under the Qun, sex for Bull, as for almost all Qunari, is something purely, solely physical—a need to be filled, an itch to be scratched. It's an act, for many Qunari, which is usually accomplished by their Tamassrans, who treat these interludes almost clinically, as sex workers. Beyond that, there's no romantic love or long-term commitment recognized under the Qun, and those under its regime live existences in which their sex lives (and choices) are often, in fact, not their own, as different pairs of men and women are frequently matched up solely for breeding purposes.

It's all just part of accepted life under the Qun, as Bull notes in an early dialogue with a curious Inquisitor:

Bull: Qunari love our friends like anyone does but we don't have sex with them.
Inquisitor: You don't have sex?!
Bull (laughing quietly): Oh, we definitely have sex. There are Tamassrans who pop your cork whenever you need it. It's not a big deal like it is here. It's like, I don't know, going to see a healer. Sometimes it's this long involved thing, it takes all day, leaves you walking funny. Other times you're in and out in 5 minutes—"Thank you, see you next week!"
(Later, after the Inquisitor asks more questions...)
Bull: No drama. (Pause) Still, it's more fun here. Fewer rituals, more making it up as you go along. Plus, you folk have redheads. Redheads.
After childhood, Bull spent years in the Ben-Hassrath, where he would have learned to use sex as both an enjoyable outlet for pleasure and stress relief as well as, of course, as just one more valuable psychological weapon. I then assume that he further honed his skills in the bedroom during his decade in Orlais as an undercover agent, where (according to the DAI Codices), his sexual escapades were the frequent and notorious topics of avid interest, speculation, envy and discussion among the nobles there. As I've noted before, I also think this is where Vivienne would have picked up on him as a player of the Great Game, and become an amused admirer of his subtlety and gamesmanship from afar.

It's no coincidence that Bull (here flanked by his loyal Krem at left) always
positions himself in the best place for picking up news and gossip. In Haven, he's
between the outer gate and stables, able to see and hear pretty much everything
.
The Quiet Strategist

When Bull joins the Inquisition, he seamlessly installs himself as a fixture near the central areas of gossip and discussion, every time. It's beautifully casual, and such a smart and appropriate character note. At Haven, he's between the main gate and stable at the outer wall, right where he'd be able to observe who's in and out on missions (as well as viewing plainly their moods and reactions), and he'd also be able to overhear plenty of important conversations without alerting suspicion, as well (Note: I previously and incorrectly said he was outside the Chantry—many thanks to Elana for the correction!). He installs himself into an even more ideal spot later on, in the Herald's Rest at Skyhold, where he also becomes an enthusiastic participant in its social life.

But as far as Bull's romance, at Haven, almost immediately we overhear accounts of Bull's casual bedroom encounters in a few funny, eavesdropped conversations, as well as through discussions with Bull himself once we reach Skyhold. He's obviously not lacking for company (and by all accounts he's also, ahem, a pleaser—which certainly fits with his core personality as someone programmed to give people what they need).

Yet here he is, barely responding when the Inquisitor, possibly the hottest, bravest, most fascinating person in Thedas (let's just assume it's a given, right?), flirts with him over the first several months of his time with the organization.

Why?

Like I said: He's not looking for a date. He's a man on a mission. And he's playing the long game.

The Devastating Attractiveness of Complete Disinterest

I was, of course, as frustrated as anyone else when I realized that The Iron Bull wasn't going to fall at my Inquisitor's feet. And yet, the fact that he didn't do so quickly became part of the fun. I became increasingly intrigued... then realized that this is exactly the reaction Bull's aiming for. And now here I was, making constant heart-eyes at this big, bluff, funny ox-man and waiting for him to finally notice my protagonist character. To quote "Buffy the Vampire Slayer," the subtext was rapidly becoming text. The psychology of Bull's romance—and the accuracy of its eye on human nature—was a lot of fun, even as I found myself amused at my own reactions to it.

Remember—at first, I'd found Bull somewhat ugly—striking and imposing, sure, but not beautiful (aside from that gorgeous deep voice). Then, like I said, I'd started actively pursuing him, and somewhere at about the 30% mark of the game, a number of things had happened:


  • I was no longer remotely interested in romancing anyone else
  • I'd forgotten why I ever found him ugly
  • I was hanging on every conversation with him like a wistful groupie
  • I'd realized he was not just the big lug with the ax and the mug of maraas-lok, but that he was actually one of the smartest, subtlest, and most perceptive characters in the game (rivaled only by Solas and Leliana).
And despite dozens of hours of adventuring by my adorable Inky (several months in Thedas-time), Bull scarcely returned her glances.

It was downright depressing.

But, true to human nature since time immemorial, of course, with every disinterested look or implied shrug, I just fell harder. The result was that my Inquisitor was energetically throwing herself at Bull by the time we got to Skyhold, and—of course—(at least mentally) writing his name in her Inquisitorial parchment-notebook with lots of little hearts and arrows and cute curly initials everywhere.

And the thing is, I loved it. I loved the fact that I was playing for a character who suddenly found herself frustrated and insecure, who wasn't being handed her desired relationship on a silver virtual platter. Suddenly, and gorgeously, Dragon Age: Inquisition was defying my expectations. While I'd loved the other two games, nobody here was handing me roses or making speeches about how hard it was to resist my charms. Instead, its relationships were challenging, complex and frustrating. Just like life.

Playing Hard to Get...

Meanwhile, as my Inquisitor went on casting pining looks in Bull's direction (inciting a few more paltry "The Iron Bull slightly approves" reactions, curses), she did all of the quests that would get her approval as high as possible with him in the meantime. So she helped the poor common folk of the Hinterlands, she did the quests that included valuable soldier's skills (like the horse races at Dennet's farm to demonstrate horsemanship), she decimated the dragon population across Thedas specifically for the additional approval from Bull (and felt more than a little guilty in the process), and waited for him to look her way.

And, bless her little heart, she waited a long time. Here's an approximate rundown of how many flirts Bull required before he made his move:

  • 2 flirts in Haven
  • 2 flirts in Skyhold tavern
  • 1 flirt at the dragon celebration (maraas-lok for everyone!)
  • 2 flirts on the rooftop (after "The Demands of the Qun," either outcome)
Now, these numbers are a bit fluid because Bull's interest is also absolutely predicated on approval numbers (not just flirts), and my Inky #1 didn't always choose outcomes or judgments Bull loved (he tends to approve the more ruthless, soldier-like, solutions). For instance, I know some players who are able to move forward with him almost immediately after arriving at Skyhold, while it took me a few dozen hours further. But I'd say that my experience was pretty common, at least, and I like what it says about Bull as a character, so I'm including the flirt counts here just for fun.

I mean, compared to Bull, most of our other love interests in DAI are pushovers—it takes maybe two or three flirts with Solas to get the Fade kiss (and we make the first move). It takes about the same for Cullen. The only other similar holdout in DAI is actually Sera, who is amused, but also surprisingly reserved, at interest from the Inquisitor, and who takes her own sweet time in deciding whether or not to trust them.

However, there are good reasons for Bull to behave this way that aren't just about playing coy or hard to get.

I mean, again... he's undercover. At least, to start.

And maybe for even longer than that, depending on our own loyalties and choices...


Think about it. If Bull openly sought the Inquisitor's affections, he'd be
met with skepticism or even outright suspicion (he is, after all, a spy). But
if he gets us to pursue him, his agenda is much easier to hide.
Secrets and Lies

As you already know from some of my previous analyses of The Iron Bull, my take is that Bull is reserved and circumspect for most of the game's first 30-40% because he's in a pretty complicated position as a potential sleeper agent. Therefore, it's all to his advantage for the Inquisitor to do the chasing. For him to chase the Inquisitor, he risks either alienating them or alerting suspicion.

Why is Bull so reluctant? Let's take a look at the big-picture possible reasons:

  • He may be understandably skeptical of the Inquisitor, the organization, and Thedas. 
  • He may be waiting you out to see what kind of person you actually are. 
  • He may be reluctant to complicate a professional relationship with a sexual one. 
  • He's cautious and it takes him awhile to become interested. 
Or... my take:
  • He's being strategic, despite being interested from day one (or at least attracted, because, again, see Inquisitor and most gorgeous interesting person ever). 
  • He's also under orders from the Qun to get close to the Inquisitor. 
  • He may even be under direct orders to seduce (or to attempt to seduce) the Inquisitor (and oh, I definitely think he is). 
  • He's got to proceed with caution—each step must be conducted perfectly (after all, we're talking about the Qun's goal of world domination, complicated by the added stress that the Rifts themselves pose a threat to the end of that world). 
For me, it's that second bullet list. It's simply a matter of Bull understanding human nature, and to a scary, almost microscopic degree. In other words, he's slightly cool and unattainable because that just makes him even more desirable to the Inquisitor. He can't exactly pursue the Inquisitor—doing so would be far too obvious, and it would immediately raise a few red flags (with Leliana, certainly, among others).

So Bull spends half his seduction game doing a careful dance—timing every smile, every discussion, every move. Always teasing forward, then edging back, drawing the Inquisitor in. Turning down half a dozen opportunities and simply biding his time.

In a more cliche-ridden story, the next step—Bull's seduction of the Inquisitor—would be a charming or comedic scene as Bull finally makes his move.

So it's interesting, yet again, that what's presented here doesn't fit into any of those categories. It's not charming. It's not light. It's... risky. It's dark. It's disconcerting. It may be hot, yes, but it's also, in fact, pretty cold.

Delicious, but cold. 
But more on that in the next part of my analysis... when Bull finally makes his move.

Friday, November 3, 2017

Fen'Harel Meets Mythal: Deconstructing DAI's Final, Crucial Scene

The site of the final, fateful meeting between Solas and Flemeth. Note the wolf
statue at left, and the dragon statue, at right. The wolf is triumphant; the
dragon bowed and sad. Also note the incredible size of the eluvian and statues
.
Flemeth: I am sorry too... Old friend.

This week, I'm going to jump around a bit so that we can take a close-up look at perhaps the most important and surprising scene in Dragon Age: Inquisition—the epilogue meetup between Solas and Flemeth.

This one scene and its revelations manages to change everything we thought we knew about the story we just witnessed, and it's a brilliant way to end the game. Perhaps no other game ending has ever, for me, compelled me so immediately or quickly to replay as that one single scene. How could I not? I just found out the quiet elven guy wandering around next to my Inky for the past 130 hours or so (yeah, I'm a slow player) was an actual ancient elven god. 

It should come as no surprise, therefore, that I had that new playthrough up and running within sixty seconds. (Although, okay, I didn't get going with the new Inquisitor for another 35 minutes or so, but then again, I'm notoriously slow with character creation.)

Is Flemeth hiding away a little piece of herself to live
onward, here? That's my take.
Meanwhile, while I've been progressing through DAI in my analyses here in a pretty linear, roughly sequential manner, the more I thought about this scene, the more I felt it was worthwhile to address it sooner rather than later, since it really offers so much opportunity for analysis and subtext, as well as massively changing forever what we thought we knew about both Solas and Flemeth.

So let's go to that mysterious Temple together, and take another look, shall we?

I'm going to split this analysis into two sections: Facts, and Guesses.

FACTS:

  • There is a wolf statue to the left of the Eluvian, and a dragon statue to the right of the eluvian. The wolf is on the left (as is Solas) and the dragon is to the right (behind Flemeth).

  • Not only do the wolf and dragon symbolically echo Solas and Flemeth's literal situation here, but they also call thematically and directly back to the unfinished mural in Solas's rotunda.

  • Interestingly, note the symbolism of the two statues here in how they appear. The wolf is triumphant and howling, nose to the sky, while (as with the statues at the Temple of Mythal) the dragon's head is bowed, its eyes lowered. The dragon appears either sorrowful, submissive, or defeated, depending on how you interpret its attitude.

  • The bowed head of the dragon is a reversal of the final panel that Solas painted—the wolf with its bowed head, in deference and grief for the slain dragon. Again, this shows that Solas knew or feared the task ahead of him—that Flemeth would in fact have to die (my guess is temporarily) to give him the power-up he needed.

  • The magic or life-force that flows into Solas from Mythal here appears to be of the same essence as what Mythal took from Kieran (if he was present earlier in your playthrough), as well as of what Mythal put into the eluvian. But this power is far greater, to the extent that Flemeth literally turns black (skin, clothing, everything) as Solas gently lays her down upon the ground upon her death. When Solas raises his eyes, there is magical smoke boiling from them—again, this is pretty powerful magic we're seeing.

Solas arrives repentant and sad. The prodigal son returns? Note the carved
'trees' of the Crossroads/eluvians—could this be the Temple of Fen'Harel?
GUESSES:

  • Based on the flooring, surroundings, vegetation, architecture, and eluvian, I'm certain that they're meeting in another temple in the Arbor Wilds. You can see the red jungle flowers, trees, and vegetation as Solas walks up.

  • It's apparent when Solas approaches Flemeth that they are in a temple similar to the Temple of Mythal, however here we have a wolf statue design we haven't seen in a major temple before, as far as I remember. The Temple of Mythal had Fen'Harel statues, but they were not of howling wolves, but rather the more benign "wolf at rest" statue varieties that we've seen standing guard all across previously elven areas of Thedas.

    For this reason, my guess is that we may very well be seeing the Temple of Fen'Harel. It's an exciting possibility, at least!

  • As Solas/Fen'Harel is also the walker of the Fade, here are a few other reasons I think this is his personal, actual temple:

    • The presence of the carved tree-pillar (with the globe-shaped branches) that we also saw in the Crossroads (and associated with various locations in Trespasser)—appropriate given that Solas now controls the eluvians (as I feel he did millennia back)

    • The presence of the massive eluvian with wolf and dragon on guard.

    • We saw in the Temple of Mythal (when Corypants was temporarily destroyed) that these statues can actually be activated to provide tremendous power. My guess is that, here, the key to activating this eluvian was the activation of both wolf and dragon, which Mythal would presumably have done before preparing to meet Solas.)
  • We see several elements here we once saw in the Temple of Mythal: The pale golden tiled floor, the orange flowers along the path.

  • When Solas comes close to Flemeth, we also glimpse the same pattern of overlapping concentric circles along the inside edge of the central mirror that we once saw in the Temple of Mythal. When the view goes wide (as Solas takes Mythal's power), you'll also see, at right, what looks like one of the steps or ledges we saw at the Temple of Mythal

  • Note that the eluvian we see here is shaped exactly like the one we see in the Temple of Mythal (the one by the Well of Sorrows). As there, this one is another three-paneled eluvian, with the  smaller right and left panels shattered, although the central eluvian is whole and obviously functioning. (Question: Where does this eluvian lead?)

  • It's interesting to note that the eluvian is active through the entire scene. It made me wonder if Mythal/Flemeth's soul was there, watching. The central eluvian is also absolutely gigantic (as are the flanking statues)—over 50 feet in height. We haven't seen any eluvians that size thus far in any of Dragon Age, as far as I know. Even in Trespasser, there are no eluvians anywhere near this size.

Next, let's look at the scene step by step.

A Meeting of Old Friends

Here's my rundown of exactly what happens in the scene, step by step:

A loving reunion, and a reluctant (yet accepted) outcome.
Flemeth puts a pale, glowing wisp into the eluvian. Subtle lines show the wisp's power being pulled away from Flemeth and into the eluvian.

Flemeth (without turning around): I knew you would come. You should not have given your Orb to Corypheus... Dread Wolf.


Solas walks up the path slowly, a look of sadness on his face.


Solas: I was too weak to unlock it after my slumber. The failure was mine.


He shows real grief here, and his voice trembles.


Solas: I should pay the price. But the People... they need me.


He lowers his head, and Flemeth reaches out and caresses his face. They lean toward one another, foreheads touching, and his hands encircle her face as well.


Solas (voice breaking): I am so sorry.
Flemeth (gently): I am sorry as well... old friend.

Solas pauses visibly for a moment. Then looks up to meet Flemeth's eyes, and as he does so, the magic begins and he is visibly pulling the same magical essence from Flemeth that Flemeth did (on a far smaller scale) earlier with Kieran (if he was present in your playthrough).

Solas gets a power-up in the worst possible way... from the death of the one
person he once tore apart the world to avenge.
The entire feeling of the scene is intimate, sorrowful and loving. These two people know each other so well that they touch one another with ease and deep affection. Solas is penitent, regretful, and visibly sad. Flemeth seems sorrowful as well, yet accepting.

The voice acting here by Gareth David-Lloyd (Solas) and Kate Mulgrew (Flemeth) is as always superb—the love and sadness between the two is really palpable here. But my favorite aspect of this scene is the physicality of it. I love the way Solas walks in—every line of the way he walks wearily up to Flemeth shows that he is grieving, regretful, guilty and sad (kudos to the Bioware artists and designers, especially those envisioning and handling character movement, because there's so much beautiful work here).

My Interpretations

I've seen so many interpretations of this scene's meanings, so I wanted to clearly set forth mine, as well.

After viewing this video several dozen times, here's what I think:

  • The meeting is prearranged.
  • The meeting is the next step in a series of steps already planned by Solas and Flemeth.
  • Therefore, both are aware that one of them will have to "power up" the other for the next stage of their plan. This is further backed up by Solas's unfinished fresco—he is aware of what he will have to do next.
  • This is why Solas seems so conflicted. Remember:
    • Solas loves Mythal. He once sealed away the Thedosian versions of  heaven and hell and shook the world to its foundations in order to avenge her murder.
    • Now his own mistake, in getting the Orb to Corypants, means that he himself will now have to take her life (or one of her lives—Mythal's like a cat!).
  • As he implies, Solas is willing to be the one to die here, but (I'm guessing) they have no choice, as he is the only one of the two of them with the power to: (1) control the eluvians, (2) walk/manipulate the Fade, and (3) restore the Veil.
  • Flemeth isn't surprised in the least. She does not fight, pull away or show any emotion other than loving regret. She is sorrowful but expected exactly this (hence, her saving a little piece of herself in the wisp in the eluvian). For me, this is yet another variation on her hiding herself in an amulet in the beginning of Dragon Age II.

The deed is done, ending in a moment of tenderness, grief, and respect as
the Dread Wolf bows to the fallen Dragon.
Ultimately, for me, the most important aspects to the scene are the strong implications that this meeting was planned, that Flemeth and Solas both knew what would take place, that Flemeth reacted without malice or anger at what came next (and she may yet survive, thanks to the wisp—and don't forget Solas's comment in "Trespasser:" "The First of my People are not so easy to kill."), and that there is palpable love between the two. 

Notice how this image is a symbolic representation of
Solas's final moments with Flemeth, above.
I also think it's important to note that Solas doesn't treat this as a moment of combat or victory. He embraces Flemeth gently as he takes her power (and there's a gorgeous wide shot where we can see him at the center of the whirlwind between the statues as the transference takes place), then lowers her body gently to the ground afterward. 

Solas then bows over her body in what I see as a clear moment of grief (and perhaps respect)—again, remember the unfinished fresco from the panel in Solas's rotunda, of the wolf bowing in grief over the body of the dead dragon! Here we see that moment (once symbolic) now literal.

Solas contains the new power and magic, even as smoke boils from his eyes.
It's worth remembering that a similar attempt at a power-up (at the Temple
of Mythal) destroyed Corypants and caused him to regenerate
Then Solas raises his head to show that his eyes are blazing with new power, and that's the end of DAI, giving us a whole lot more to think about.

Am I on or off-base here? 

How did you interpret the scene? I'd love your thoughts or comments!

Saturday, July 29, 2017

The Hidden Secrets of Solas's Frescoes

We share the ancient mysteries, the feelings lost, forgotten dreams, unseen for ages now beheld in wonder.

Once you arrive at Skyhold in Dragon Age: Inquisition, everyone finds a niche for themselves, and Solas takes up residence in an elegant round tower room on the ground floor.

Solas's ancient and beautiful fresco paintings, which progressively fill the walls of his round tower room as the story moves forward, actually tell the story of the Inquisitor, and each panel reflects a major choice or decision the Inquisitor made so far.
What's interesting about Solas's paintings isn't just that they tell the story of the Inquisition—they will actually change subtly from playthrough to playthrough, depending on decisions you make.

For example, as you can see here, there are several different possible frescoes (and orders) depending on the Inquisitor's choices. (Note: All images courtesy of Bioware and the Dragon Age Wiki):



  • PANEL 1: The Breach, and the destruction of the Temple of Sacred Ashes
  • PANEL 2: The formation of the Inquisition (the wolfpack assembles)
  • PANEL 3: Siding with the Templars (Mages align behind Corypheus)
  • PANEL 3 (ALT): Siding with the Mages (Templars align behind Corypheus; we also see Redcliffe castle and the nightmare possible future of Alexius)
  • PANEL 4: Corypheus rises, and Haven is destroyed.
  • PANEL 5: The Siege of Adamant, if done before "Wicked Eyes and Wicked Hearts." (Note the Grey Warden shield and Adamant Fortress. We can also see a glimpse of the Fade, the Black City, and the Nightmare Demon)
  • PANEL 5 (ALT): The assassination of Empress Celene (if done before "Here Lies the Abyss"). Notice that Celene is dressed as she was at the Ball at Halamshiral.
  • PANEL 6: The Siege of Adamant (if done after "Wicked Eyes and Wicked Hearts"). (As before, note the Grey Warden shield and Adamant Fortress. We can also see a glimpse of the Fade, the Black City, and the Nightmare Demon)
  • PANEL 6 (ALT): The assassination attempt against Empress Celene, if done after "Here Lies the Abyss." As before, notice that Celene is dressed as she was at the Ball at Halamshiral.
  • PANEL 7: The Temple of Mythal. Note the presence of Abelas and the Well of Sorrows. The arch may also represent Mythal's last Eluvian.

  • Behind the Frescoes: Techniques & Larger Meanings


    For a gorgeous examination of the technique Solas would have used to create these frescoes, I highly recommend checking out the "Let's Talk Solas's Frescoes" blog post from "Sulahn Enasalin," The post goes into great detail on the classic techniques for creating frescoes like Solas's, and it's fascinating and intricately researched.

    The post from "Sulahn Enasalin" also makes a truly important point that I feel is too often overlooked—that Solas's gorgeous frescoes are in fact a gift, from him to us. As "Sulahn Enasalin" explains:

    "The frescoes are his gift to the Inquisitor and/or Inquisition, a representation of an art barely known or remembered in modern Thedas, telling the Inquisitor’s story, applied with painstaking craftsmanship and dedication. It’s His Gift, something he gives even to an Inquisitor he truly dislikes."

    As a Solas romancer (or "Solasmancer") I also find something lovely in the idea that Solas paints these images as a gift, true, but perhaps also as a way for him to express his feelings.

    I also can't help but feel that there's something else to the murals. Knowing who Solas truly is—I feel that the frescoes are also Solas's attempts to rejoin the world and to regroup, to try to analyze and understand the strange and upsetting reality in which he now finds himself.

    So he leaves us with a gift that he never mentions and never discusses—and none are required. The gift is there on each wall before our eyes. I find that really lovely, subtle, and very true to Solas.

    A Final, Hidden Secret

    Solas also leaves a final fresco (unfinished) at the end of DAI. Note that you can only see it if you go to his room after defeating the game.

    First off—why is it unfinished? The simplest answer is that Solas was interrupted at this work when Corypheus attacked. However, I also wonder if it isn't unfinished because of Solas's own ambivalence. He has grown to love and care for the people of the Inquisition -- and certainly for the romanced Inquisitor, even after he broke things off (sending my own poor Lavellan off to a period of permanent weeping and residence at the bottom of a booze barrel at the Herald's Rest). He is filled with regret at what he believes he must do next -- departing the Inquisition, meeting with Flemeth/Mythal (taking her life force, which I believe she gives him voluntarily), and beginning his plans anew to tear down the Veil.

    Meanwhile, what does this unfinished panel mean?

    My own belief is that it has several meanings:
    • As a rough depiction of a wolf standing over the stabbed body of a dragon, it may, first and foremost, signify our victory over Corypants and his dragon.
    • But as the dragon also certainly resembles some of the elven depictions of dragons like those in the Temple of Mythal—it might also be Solas foreshadowing Mythal's fate to come.
    • In addition, the wolf's stance over the dragon can be taken several different ways—as a potential victory after battle...
    • It may also be the wolf mourning the dragon's death (which is how I see it).
    • It can also be a message from Solas to a romanced Lavellan, in which he mourns the future ahead of him (and that he must leave). I see a lot of regret in the image, myself.
    • Lastly? I think it's a big-picture message—a sign from Solas that the story is not over. 
    In other words, we will see him again. And we certainly do.

    "Dragon Age: Dreadwolf" Predictions & Ponderings (and "What's in a Name?" Redux)

    He doesn't call, he doesn't write, but finally, it looks like we might be hearing from Solas at last (2023?), as BioWare announces t...